The 7th Guest Soundtrack Version 1.0 Released – ScummVM Music Enhancement Project [VIDEO]

Today I have released version 1.0 of The 7th Guest soundtrack as part of my ScummVM Music Enhancement Project.

A big thank you for the countless emails and tweets I have had about this particular release and of course to the ScummVM team for implementing the external audio files I have created – allowing my enhancements to be released for your enjoyment.


To install, extract the music from the zip file and copy it to your ‘The 7th Guest’ folder on your hard drive. Make sure you have version 1.5.0 of the ScummVM software or later. For best quality (although not mandatory), start the ScummVM program and select The 7th Guest. Now select [Edit Game], switch to Audio tab, tick the ‘Overide Global Audio Settings’ and set Sample Rate to 44kHz.

You will also need to extract the first track off The 7th Guest’s game CD, which is the introduction music. You can choose any format that ScummVM is compatible with such as ogg, mp3 and so on. Name this track intro.*** (*** should be the file extension of your chosen audio compression codec, for example intro.mp3).

If you previously extracted the Audio CD music before adding my music enhancement tracks, make sure you don’t have any stray files by removing track1.*** and track2.*** – otherwise this might stop the updated soundtrack playing correctly.

Download the soundtrack below:

The Fat Man Original Music

Don’t forget you can purchase the original soundtrack, composed by ‘The Fat Man’.

James Woodcock

Freelance Journalist, Author, Blogger & Podcaster specialising in gaming and technology. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles including commentary and reviews on various gaming platforms, while also interviewing well known industry figures for popular online publications.