I remember as a child the torment of labyrinth games. Trying oh so hard to avoid the clingy dark voids, reaching the end of the network of obstacles and traps. The digital variant features the same old addictive frustrations with additional routes to explore.
Before the release of powerful phones, my dependence on passing time on the move relied heavily on labyrinth games. A Cheap bit of plastic with a transparent top that sat snug in my pocket – that unfortunately endured one very problematic limitation. Just one single level!
Point of View
This title perfectly demonstrates the brilliance of replicating a real life game into a digital version.
Passing Labyrinth 2 to anyone who experienced the tilting anguish of the original plastic encased classic will automatically feel right at home. This modern incarnation behaves exactly the same way with even the perspective adjusting. Tilting in this case the phone, the virtual marble moves around just as you would expect, with no need for instructions or tuition.
iTunes Store Link: Labyrinth 2
Your challenge is competing with this vast library of already impressive offerings which, although a daunting prospect to the fledgling traveller, can be navigated successfully with the right ideas and implementation. Whether you want to create an income generator or simply desire recognition for your efforts, this book will aim to show you the path and inspire your imagination to overflow with possibilities.
Allow James Woodcock to guide you through the wilderness and raise your chances of realising your development dreams by detailing different routes with this light hearted tour of the Apps terrain. Featuring a myriad of exciting and surprising examples, you can glean important suggestions for your own creation.App Creation Series Index:
App Creation – Beginners Guide to App Design, Development and Marketing