Ever wanted to take a collection (or swarm) of small blue creatures under your wing and guide them through a bunch of nightmarish challenges? Well now you can with Swarm available on Xbox Live Arcade and PSN for the Xbox 360 and PlayStation3 respectively.
Your first inclinations may be to compare Swarm to Lemmings and to a certain extent there are some similarities, however they are slight. Just like Lemmings, the destiny of these poor and quite frankly dumb creatures depends completely on your skills to navigate the horrors that await – the difference though is that rather than ordering one Lemming at a time, you are in fact commanding the entire swarm in one go. “With great power comes great responsibility” and if Spider-Man played Swarm, he would hang up his super hero costume in the wardrobe and sit down in front of an Xbox 360 for the rest of his life.
Serious Sam first appeared on the PC platform and back then, it was attempting to recreate the thrill of multiple enemies and a frantic pace that Doom often represented, but not only did it achieve this goal, it also stretched the limits of the graphical hardware of the time. Serious Sam has always been about slaughtering enemy after enemy, whose only goal is to destroy the likes of you. This slaughter continues in the second encounter (appropriately named title you see!) as Sam seriously kicks the living daylights out of a world of chaos and bizarre alien creatures.
For newcomers to the series, Serious Sam is a crazy imaginative world with real-life environments littered with enemies that are suitably placed in your worst twisted nightmares where a beer and curry may have been involved not moments earlier. There isn’t much of a story, all you need to know is that you are tasked with the unenviable challenge of travelling through various ancient locations, battling the continuous hordes of enemies that appear from literally out of nowhere to crush your optimism and chances of victory. The HD encounters of Serious Sam are visually updated classics that were extremely popular in their time and absolutely no reason why they shouldn’t garner the same levels of anticipation right now either.
It is not often we see a World War I title appearing on any gaming platform, in fact the reverse is usually the case as we see more ‘modern’ warfare types giving supposedly more exciting and devastating arsenals at our finger tips. Well chuck that recent development out of the window as we travel nearly one hundred years into the past to relive the weaponry, vehicles and even music of the 1914-1918 era.
This is classed as a ‘tower defence’ game and that is effectively the challenge ahead for you as you follow the single player campaign. You are tasked with the important position of defending your ‘Toy Box’, which is the target for the enemy that sits at the heart of your base structures. If enough of your foes reach this area (20 in total), the end is swift and your defeat humiliating.
The first time I experienced Sonic the Hedgehog was on the legendary SEGA Megadrive (Genesis). Unfortunately if you wanted to get your 2D fix of our little blue spin-dashing friend, you had to either purchase the original classics from services on all the current gaming consoles or try out the portable hand-held versions. The 3D variants of Sonic the Hedgehog have been extremely hit and miss and although Sonic Adventure on the SEGA Dreamcast transitioned fairly well into this new perspective, the Xbox 360 next generation revamp was a total disaster.
I am sure many of us have been badgering SEGA and in fact anyone who would listen, to create a 2D or at least a close to 2D, modern version of Sonic that we could love and even adore from the comfort of our sofa and admire on our high definition television screens. Project Needlemouse has teased us for months with promises that has even made me giddy with excitement and now the latest news has been released stating that Sonic the Hedgehog 4 – Episode 1 will be released in Summer 2010.
Serious Sam first appeared on the PC platform and back then, it was attempting to recreate the thrill of multiple enemies and a frantic pace that Doom often represented, but not only did it achieve this goal, it also stretched the limits of the graphical hardware of the time.
Serious Sam has always been about slaughtering enemy after enemy, whose only goal is to destroy the likes of you. The introduction explains that in the 21st century, mankind discovers the remains of an ancient technologically advanced civilisation which existed pre-dating humans. After travelling the stars thanks to the technological developments created from this find, in 2104 they are attacked by vicious beings from another dimension. Nothing can stop the influx of these hideous monsters as entire planets are defeated around the solar system and now Earth is under attack. It is left to our hero Serious Sam to use an artefact called the Time-Lock, which sends him back in time to create a better future.