The Command and Conquer series of games have always been cherished, especially when they have been following the exploits and confrontations of the heroic GDI and infamous Nod terrorists in the Tibrium set of titles.
The Brotherhood of Nod leader Kane is back with a vengeance as he goes all out to destroy the GDI pockets of resistance. If that isn’t enough, an alien race called the Scrin, make up the new third faction to the game with their out of this world design and shield protection systems.
Command & Conquer 3: Tiberium Wars is a very welcome return to the over the top video cut-scenes and traditional real-time strategy gameplay. If you like me loved the original Command and Conquer way back in 1995, then you will love this blast from the past, which has all the ingredients to be a success.
Graphically the game is stunning, but it is the Xbox 360 version (I as a reviewer for this platform) have to look at how (yes you guessed it) the keyboard and mouse are replaced with a gamepad controller. It has already been proven that it is possible, thanks to The Lord of the Rings: Battle for Middle Earth II, but can they build on this experience and really bring us that desire to play this kind of genre without the quickness and comfort of the mouse?
Well actually I believe they can, although PC purists will of course undoubtedly ignore the console offering, even though it comes with Live Vision Camera support (finally someone remembered we have these things!), but for those who have limited PC power still can enjoy this triumphant return of the series.